Compare unique bosses before choosing a hunt

Check the boss level and skills

A familiar name is only the start of planning a unique hunt. Compare the enemy level and HP, then open its detail page to inspect its skills and known placements. A name shared with another encounter or variant does not make their values interchangeable.

The bosses below provide a useful progression reference. Compare their levels and HP, then consider your own equipment, skills and party. These numbers describe the encounter, not how much damage your particular character can deal.

EnemyLevelHP
Tiger Girl20598,720
Cerberus24693,072
Captain Ivy301,094,835
Uruchi401,779,528
Isyutaru604,324,612
Lord Yarkan809,353,045
Demon Shaitan9012,732,060

Check the location before traveling

Open the boss page and follow its map links. Multiple placements should be treated as separate locations to inspect, not as simultaneous spawns. A marker shows a location; it does not confirm that the boss is alive there now.

Use the hunting finder to narrow the list to uniques and an appropriate level range. Open each candidate rather than assuming that the first matching name is the encounter you need. Event and other variants can share a familiar name.

Plan the departure and destination with the teleport itinerary. Once you reach the area, use the location page to keep the specific point available when you return from a boss or quest detail page.

Combine the hunt with your unfinished quests

Before leaving town, review the quest planner. Its Hunting targets section shows which selected quests refer to the same enemy. This can save a return trip when several objectives can be advanced in the same area.

Check the exact target and requirements on each quest page. A shared enemy name does not prove that a quest is repeatable or that every prerequisite has been met. Use Remove in the quest planner when a quest no longer belongs in your trip, and update your character progress in the experience planner after receiving rewards.

For leveling between boss attempts, compare ordinary enemies in the same level range. The experience planner can use your own observed XP per hour to estimate remaining time; a boss HP value is not an XP-per-kill formula.

Keep spawn information separate from reference values

A boss reference and a live kill feed answer different questions. The reference helps you identify the enemy and prepare a route. Current spawn or kill status requires a feed for the exact game and server you are playing.

Do not apply another server’s timer or a mobile event schedule to a PC world boss. When a live timer is unavailable, keep the hunt as a location and preparation plan rather than treating an empty timer as an immediate spawn.